The full variety of drones featured in Breakpoint haven’t been revealed yet, but these conflicts are more similar to The Division‘s firefights than they are to the swifter and more realistic shootouts with human enemies. Drones, however, typically feature layers of armor.Īs seen in Breakpoint gameplay trailers, drones feature layers of armor and function more like tougher obstacles that you should avoid as much as possible. While human bullet sponges do not exist in Breakpoint, the new drone enemies present players with an additional obstacle that takes a lot more time to take down.ĭuring our preview, we found that you definitely feel like a Spec Ops operative when you’re taking on human enemies, either in a run-and-gun style or stealthily, dropping them quickly with well-placed shots. While he’s right in a general sense, Ghost Recon Breakpoint does add an element that counters that obvious difference from The Division - Drones. “We really want players to feel like you are Spec Ops,” he later added.
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